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Sir, We Have an Orc Problem

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Mumpitz Games2026-07-2887% PositiveSteam
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Steam$8.99
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Sir, We Have an Orc Problem Price History

Sir, We Have an Orc Problem price history shows how prices have changed over time. The chart below displays all price fluctuations across official stores and keyshops. Sir, We Have an Orc Problem's all-time low was $8.47 on 2026-10-29 at a tracked store.

Sir, We Have an Orc Problem Price History

$10.34$8.30Oct 13Oct 21Oct 29Nov 6All-time low: $8.47Current: $8.86

About This Game

Screenshot from Sir, We Have an Orc Problem showing towers firing at orcs in a top-down battlefield.
Game screenshot of Sir, We Have an Orc Problem: tower defense map with archers, range circles, and build phase UI.
Game screenshot of Sir, We Have an Orc Problem skill tree showing Cannon upgrade tooltip.
Screenshot of Sir, We Have an Orc Problem showing soldiers firing glowing beams across a forest map.
screenshot of Sir, We Have an Orc Problem showing the maze-like map with green bushes.
A screenshot of the game Sir, We Have an Orc Problem showing a glowing blue skill tree with red nodes.

Scanning the grid for a good Sir, We Have an Orc Problem deal? Start with the headline stats. It was developed by Mumpitz Games and published by Mumpitz Games. The release date took place on July 28, 2026.

Here's how Sir, We Have an Orc Problem reviews break down across review sites. On Steam, this title has 4,627 gamer reviews, 87% of which are positive.

Sir, We Have an Orc Problem is a short tower defense game from Mumpitz Games. Each run sends tens of thousands of orcs against your base, and you answer with bullets, bombs, and lasers. Its defining mechanic is the incremental-style meta-progression: resources earned whether you win or lose feed a massive upgrade tree used to unlock and improve turrets. During a run, you can call active abilities such as strafing runs, orbital lasers, and nukes to clear masses of orcs and survive critical moments. The loop is defend, earn, upgrade, then return with stronger turrets. As a premium title, the source presents no in-game store or battle pass.

The Orc Horde and Base Defense

The game’s core threat is the orc horde: the source says they arrive with tens of thousands of troops to overrun your base. You defend that base by deploying bullets, bombs, and lasers. The tagline “a bazillion orcs” frames the scale as a numbers problem rather than a small squad fight. Your goal in each run is to survive the assault, not to explore or negotiate. Turrets form the primary line of defense, and the horde’s size is the reason upgrades matter between attempts.

Upgrade Tree and Incremental Meta-Progression

Sir, We Have an Orc Problem uses incremental-style meta-progression tied to a massive upgrade tree. Resources are earned from every run, won or lost, and those resources unlock and upgrade powerful turrets. Because losses still pay out, repeated attempts feed permanent improvements rather than resetting your account. The source states that every upgrade brings you closer to defeating the horde. This structure makes the upgrade tree the long-term counter to the orc numbers. The game is described as short, so the progression loop is central to its replay value.

Active Abilities: Strafing Runs, Orbital Lasers, and Nukes

Active abilities provide direct, high-impact answers during a run. The source names strafing runs, orbital lasers, and nukes; these are used to slaughter masses of orcs and survive critical situations. They differ from turret upgrades because they are launched during defense, not unlocked solely through the meta-progression tree. When the horde threatens to break through, these abilities can clear groups and stabilize the base. Their cooldowns or limits are not specified in the source. What is specified is their role: handling critical moments that standard turret fire may not contain.

Reviews & Ratings

86.51% Very Positive

Steam Reviews

All Reviews87%
4,627 reviewsVery Positive
Recent (30 Days)87%
4,627 reviewsVery Positive

Playtime

Completionist5h
Data from HowLongToBeat.com

System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 10
  • Processor: Any x86_64 CPU
  • Memory: 4 GB RAM
  • Graphics: Vulkan 1.3 support
  • Storage: 200 MB available space

Supported Languages

English
InterfaceSubtitles
French
InterfaceSubtitles
Italian
InterfaceSubtitles
German
InterfaceSubtitles
Spanish - Spain
InterfaceSubtitles

Frequently Asked Questions about Sir, We Have an Orc Problem

Frequently Asked Questions

Game Info

Released
2026-07-28
Platforms
PC
Developer
Mumpitz Games
Publisher
Mumpitz Games
Steam Reviews
87% positive (4,627 reviews)
Steamworks

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