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Install DealNest Price HunterSILENT HILL: Townfall Price History
See how SILENT HILL: Townfall prices have moved. This chart visualizes all recorded price changes from official stores and keyshops. The all-time low of $34.28 was recorded on 2026-10-03 at a tracked store.
SILENT HILL: Townfall Price History
About This Game
Jacked into GameDeal for the latest SILENT HILL: Townfall intel? Here are the key facts first. It was developed by Screen Burn and published by KONAMI.
SILENT HILL: Townfall, developed by Screen Burn, is a psychological horror game set in the fog-shrouded Scottish island of St. Amelia in 1996. Played entirely in first-person, the game follows Simon Ordell as he uncovers the unsettling connections between his past and the eerie, abandoned town. Its standout feature is the CRTV, a pocket television used to tune into unstable signals that reveal story fragments, lurking threats, and crucial clues.
The Fog-Soaked Streets of St. Amelia
St. Amelia serves as a cold, isolated backdrop where every corner tells a story. The intertwining of reality and delusion crafts a grounded yet disquieting world. As Simon, players navigate the town’s abandoned streets, uncovering fragments of its history and the shadows of its lost inhabitants. The oppressive fog and desolate atmosphere forge an environment where every step feels laden with unease.
Strategic Stealth and Combat
Survival hinges on a mix of tense stealth and frenetic battles. Players can engage in melee combat with weapons for close-quarters skirmishes or keep their distance with firearms. Alternatively, stealth offers a different approach, utilizing cover, distractions, and enemy tracking to avoid confrontation. Each encounter demands strategic decision-making and resourcefulness.
Narrative Puzzles and the CRTV
The CRTV, a portable analog television, is central to both story and gameplay. By tuning into unstable signals, players uncover hidden threats, relive fragments of St. Amelia’s past, and solve puzzles linked to Simon’s journey. This device bridges exploration and narrative discovery, ensuring every clue feels integral to the unfolding mystery.
A Personalized Journey
With multiple endings shaped by player choices, SILENT HILL: Townfall ensures a personalized narrative experience. Combined with dynamic audio design by Pilotpriest, where every sound heightens tension, the game delivers a chilling, first-person horror experience that lingers long after the credits roll.
About This Game
Jacked into GameDeal for the latest SILENT HILL: Townfall intel? Here are the key facts first. It was developed by Screen Burn and published by KONAMI.
SILENT HILL: Townfall, developed by Screen Burn, is a psychological horror game set in the fog-shrouded Scottish island of St. Amelia in 1996. Played entirely in first-person, the game follows Simon Ordell as he uncovers the unsettling connections between his past and the eerie, abandoned town. Its standout feature is the CRTV, a pocket television used to tune into unstable signals that reveal story fragments, lurking threats, and crucial clues.
The Fog-Soaked Streets of St. Amelia
St. Amelia serves as a cold, isolated backdrop where every corner tells a story. The intertwining of reality and delusion crafts a grounded yet disquieting world. As Simon, players navigate the town’s abandoned streets, uncovering fragments of its history and the shadows of its lost inhabitants. The oppressive fog and desolate atmosphere forge an environment where every step feels laden with unease.
Strategic Stealth and Combat
Survival hinges on a mix of tense stealth and frenetic battles. Players can engage in melee combat with weapons for close-quarters skirmishes or keep their distance with firearms. Alternatively, stealth offers a different approach, utilizing cover, distractions, and enemy tracking to avoid confrontation. Each encounter demands strategic decision-making and resourcefulness.
Narrative Puzzles and the CRTV
The CRTV, a portable analog television, is central to both story and gameplay. By tuning into unstable signals, players uncover hidden threats, relive fragments of St. Amelia’s past, and solve puzzles linked to Simon’s journey. This device bridges exploration and narrative discovery, ensuring every clue feels integral to the unfolding mystery.
A Personalized Journey
With multiple endings shaped by player choices, SILENT HILL: Townfall ensures a personalized narrative experience. Combined with dynamic audio design by Pilotpriest, where every sound heightens tension, the game delivers a chilling, first-person horror experience that lingers long after the credits roll.
Reviews & Ratings
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 11 x64
- Processor: AMD Ryzen 5 3600 / Intel i7-8700K
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 6600
- DirectX: Version 12
- Storage: 75 GB available space
- Sound Card: Windows Compatible Audio Device
- Additional Notes: Playing on minimum requirements should enable to play on Low settings at 1080p 30fps.
Supported Languages
| Language | Interface | Audio | Subtitles |
|---|---|---|---|
| English | ✓ | — | ✓ |
| French | ✓ | — | ✓ |
| Italian | ✓ | — | ✓ |
| German | ✓ | — | ✓ |
| Spanish - Spain | ✓ | — | ✓ |
Frequently Asked Questions about SILENT HILL: Townfall
Frequently Asked Questions
Game Info
- Released
- TBA
- Platforms
- PC
- Developer
- Screen Burn
- Publisher
- KONAMI
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