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Going Medieval

Buy Going Medieval Key

Foxy Voxel2026-03-1776
Current Prices
Steam$29.99
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About This Game

Screenshot from Going Medieval showing a developed settlement with farms, buildings, and workers in a vibrant, green landscape.
Screenshot of Going Medieval showing settlers building a wooden fort with stone walls, surrounded by trees and a river.
Screenshot from Going Medieval showing a village with buildings, a shrine under construction, and UI elements visible.
A screenshot from Going Medieval showing a medieval settlement with stone and wooden buildings, farm animals, and surrounding greenery.
Screenshot from Going Medieval showing a snowy village scene with a furniture menu open and a highlighted bed placement grid.
Screenshot from Going Medieval showing a fiery battle scene with settlers defending against attackers in a forested area.
Screenshot from Going Medieval showing a wooden fort under attack. Defenders and a trebuchet are visible amid lush greenery.
Going Medieval screenshot: A strategic map shows trade routes, resources, and settlements in a medieval-themed environment.
Screenshot from Going Medieval showing characters walking on a stone path through a medieval village with trees and buildings around.
Screenshot from Going Medieval showing a priority management menu overlay and settlers working near a lit furnace in a snowy environment.

Before you lock in a Going Medieval price on GameDeal, check these quick specs. It was developed by Foxy Voxel and published by Mythwright. The release date was on March 17, 2026. The genre of the game can be defined as Indie and RPG and Simulation and Strategy.

A snapshot of how Going Medieval reviews break down across review sites. The game has garnered a Metascore of 76 based on critics' reviews. On Steam, this title has 20,960 gamer reviews, 89% of which are positive.

Going Medieval is a colony-building simulation game developed by Foxy Voxel. Set in a post-calamity world where civilization has been ravaged by plague, the game challenges players to help a group of survivors rebuild society from the ashes. The strongest differentiator of Going Medieval is its 3D terrain manipulation, allowing players to construct sprawling forts and intricate underground caverns. The game focuses on crafting a thriving settlement while defending against bandits and wild animals, with each settler being a unique character with their own skills and personality traits, such as Grimbold, the Swineherd.

3D Terrain Tools

Going Medieval features advanced 3D terrain tools that enable players to create detailed and personalized strongholds. These tools allow for the construction of multi-storey forts and winding underground caverns. Players can terraform the environment, manipulating earth and water for strategic purposes or creative design. The flexibility of the terrain system provides a wide range of options for players to tailor their settlements to their preferences, whether they aim for a humble village or a baronial estate.

Unique Settlers and Skills

Every settler in Going Medieval is distinct, possessing individual skills and personality traits that affect their roles within the community. For instance, Grimbold, known for his exceptional Animal Handling, is a Savage character ideal for brawling. Settlers have diverse needs, including clothing preferences and religious beliefs, which players must satisfy to ensure their happiness and productivity. As settlers engage in activities like hunting and combat, they can develop their skills further, enhancing the overall effectiveness of the settlement.

Defensive Structures and Strategy

In the face of relentless raider attacks, Going Medieval requires players to build impenetrable defenses and set traps to protect their settlements. The game incorporates medieval technology research and crafting, allowing players to arm their settlers and command them in strategic battles. By tailoring defense strategies to the skills of individual villagers, players can optimize their combat effectiveness. This strategic depth, combined with the ability to modify the game through modding tools, provides a robust framework for creative and tactical gameplay.

Reviews & Ratings

Reviews & Ratings

Going Medieval holds a Metacritic score of 76.

Playtime

Main Story21h
Main + Extra29h
Completionist37h
Data from HowLongToBeat.com

System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-9400F or AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 580 (4 GB)
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Windows Compatible Audio Device

Supported Languages

English
InterfaceSubtitles
Simplified Chinese
InterfaceSubtitles
French
InterfaceSubtitles
German
InterfaceSubtitles
Japanese
InterfaceSubtitles

Price Analysis for Going Medieval

Price Analysis

Looking for the best deal on Going Medieval? We've compared prices across 21 official stores and CD key shops to find you the lowest price. Currently, the best offer is $11.11 at Driffle, which is a 63% discount off the standard $29.99 price. Track price history and save on your next PC game purchase in USD.

Frequently Asked Questions about Going Medieval

Frequently Asked Questions

Game Info

Released
2026-03-17
Developer
Foxy Voxel
Publisher
Mythwright
Ratings
MC76
Steam Reviews
89% positive (20,960 reviews)
Genres
IndieRPGSimulationStrategy
Steamworks

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