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About This Game
Scanning the grid for a good Falling Frontier deal? Start with the headline stats. It was developed by Stutter Fox Studios and published by Hooded Horse. The genre of the game can be defined as Simulation and Strategy.
Falling Frontier, developed by Stutter Fox Studios, is a sci-fi real-time strategy game emphasizing ship design, recon, and logistics. Set in a procedurally generated star system, players must navigate complex interstellar dynamics with rivals from the old colonial wars. A standout feature is its detailed crew system, where each officer possesses unique traits and abilities, impacting flotilla composition. This element adds depth to strategic planning, as players must manage personnel decisions alongside ship battles and logistics.
The New Star System
Players explore a procedurally generated star system teeming with planets, moons, asteroid fields, and nebulae. The game allows the construction and upgrading of various facilities like shipyards, supply depots, and recon stations. Researching new technologies unlocks ship hulls, weapons, and orbital facilities, expanding colonization options and strategic possibilities within this vast celestial environment.
Combat and Ship Design
Combat in Falling Frontier combines intuitive controls with deep mechanics. Missed shots can accidentally hit unintended targets, and ship subsystems may be damaged upon impact. The game features over 20 ship types, including frigates and battlecruisers, allowing players to design their own vessels by selecting weapons and utility modules to suit their strategic needs. Smaller ships can exploit their maneuverability to outmaneuver larger vessels in tactical engagements.
Logistics and Intel Gathering
Logistics play a pivotal role in determining the outcome of conflicts. Players must strategically manage supply chains and distribute defense flotillas across their territory. Recon stations and scout ships help gather intel, scanning defined angles with passive or active methods. This information is crucial for planning attacks and defending against enemy searches, requiring players to hide ships or mask heat signatures strategically.
Modding and Scenario Editor
Falling Frontier supports modding through an in-game scenario editor, allowing the creation and sharing of custom star systems, missions, and campaigns. This feature enables players to expand the game's universe by adding personalized content, fostering a community-driven environment where creativity and strategic experimentation thrive.
Reviews & Ratings
Reviews & Ratings
Falling Frontier holds an OpenCritic score of 69 (Fair).
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows® 10 (64-bit)
- Processor: Intel® Core™ i5-4670 (quad-core) / AMD® FX-Series™ FX-8300 (quad-core)
- Memory: 4 GB RAM
- Graphics: NVIDIA® GeForce® GTX 960 (4 GB) / AMD® Radeon™ R9 380 (4 GB)
- DirectX: Version 11
- Storage: 20 GB available space
Supported Languages
| Language | Interface | Audio | Subtitles |
|---|---|---|---|
| English | ✓ | — | ✓ |
| French | ✓ | — | ✓ |
| German | ✓ | — | ✓ |
| Spanish - Spain | ✓ | — | ✓ |
| Japanese | ✓ | — | ✓ |
Game Info
- Developer
- Stutter Fox Studios
- Publisher
- Hooded Horse
- Ratings
- OC69
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