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GameDeal runs a fresh scan on Agent A: A puzzle in disguise — here's what the intel says so far. It was developed by Yak & Co and published by Yak & Co. The release date was on August 29, 2019. The genre of the game can be defined as Adventure and Indie.
A snapshot of how Agent A: A puzzle in disguise reviews break down across review sites. On Steam, this title has 6,303 gamer reviews, 95% of which are positive.
Agent A: A puzzle in disguise is a puzzle game from Yak & Co. You play as Agent A, a secret agent navigating a retro-futuristic world of contraptions, hidden gizmos, and gadgets while pursuing Ruby La Rouge. The differentiator is the cat-and-mouse puzzle structure tied to Ruby La Rouge’s secret hideout: you collect objects, observe anything strange or out of place, and make mental notes that help solve later puzzles. The game includes 35 unique environments and 100 inventory-based puzzles across 50 puzzle screens, plus 30 achievements.
Agent A’s target is Ruby La Rouge, and the game frames the pursuit as a cat-and-mouse contest in and around her secret hideout. Ruby is described in the source as no spy to be taken lightly, and the puzzle trail is built around closing in on her. The tone is quirky rather than combat-focused: you are a secret agent working through contraptions, hidden gizmos, and gadgets. The source says you may wonder whether you are the cat or the mouse as you work through the labyrinth of puzzles.
The core loop is inventory-based: you collect objects in Ruby’s secret hideout and use them cleverly to unlock a trail of puzzles. Observation matters. The source tells players to notice anything strange or out of place and make mental notes, because those observations aid in solving tricky puzzles later. The game contains 100 inventory-based puzzles across 50 puzzle screens, set in 35 unique environments. Those counts are concrete: the puzzle trail is not a single room but a set of screens and environments building toward Ruby La Rouge.
The presentation is built on 1960s-inspired art, paired with retro-futuristic contraptions and gadgets. For trophy hunters, the game includes 30 achievements to collect. The source’s v5.0.1 notes list an unlock-achievements fix, a hacker puzzle fix where numbers ran too fast on high-frame-rate PCs, and improvements to windowed/fullscreen handling. Those notes are technical maintenance, not new content. The art direction and achievement set are the concrete extras beyond the puzzle trail.
GameDeal runs a fresh scan on Agent A: A puzzle in disguise — here's what the intel says so far. It was developed by Yak & Co and published by Yak & Co. The release date was on August 29, 2019. The genre of the game can be defined as Adventure and Indie.
A snapshot of how Agent A: A puzzle in disguise reviews break down across review sites. On Steam, this title has 6,303 gamer reviews, 95% of which are positive.
Agent A: A puzzle in disguise is a puzzle game from Yak & Co. You play as Agent A, a secret agent navigating a retro-futuristic world of contraptions, hidden gizmos, and gadgets while pursuing Ruby La Rouge. The differentiator is the cat-and-mouse puzzle structure tied to Ruby La Rouge’s secret hideout: you collect objects, observe anything strange or out of place, and make mental notes that help solve later puzzles. The game includes 35 unique environments and 100 inventory-based puzzles across 50 puzzle screens, plus 30 achievements.
Agent A’s target is Ruby La Rouge, and the game frames the pursuit as a cat-and-mouse contest in and around her secret hideout. Ruby is described in the source as no spy to be taken lightly, and the puzzle trail is built around closing in on her. The tone is quirky rather than combat-focused: you are a secret agent working through contraptions, hidden gizmos, and gadgets. The source says you may wonder whether you are the cat or the mouse as you work through the labyrinth of puzzles.
The core loop is inventory-based: you collect objects in Ruby’s secret hideout and use them cleverly to unlock a trail of puzzles. Observation matters. The source tells players to notice anything strange or out of place and make mental notes, because those observations aid in solving tricky puzzles later. The game contains 100 inventory-based puzzles across 50 puzzle screens, set in 35 unique environments. Those counts are concrete: the puzzle trail is not a single room but a set of screens and environments building toward Ruby La Rouge.
The presentation is built on 1960s-inspired art, paired with retro-futuristic contraptions and gadgets. For trophy hunters, the game includes 30 achievements to collect. The source’s v5.0.1 notes list an unlock-achievements fix, a hacker puzzle fix where numbers ran too fast on high-frame-rate PCs, and improvements to windowed/fullscreen handling. Those notes are technical maintenance, not new content. The art direction and achievement set are the concrete extras beyond the puzzle trail.
| Language | Interface | Audio | Subtitles |
|---|---|---|---|
| English | ✓ | — | ✓ |
| French | ✓ | — | ✓ |
| Italian | ✓ | — | ✓ |
| German | ✓ | — | ✓ |
| Spanish - Spain | ✓ | — | ✓ |
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