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Dmitri Volkov

Dmitri Volkov

6+ years horror game journalism, deep knowledge of sound design and atmospheric storytelling in interactive media

Dmitri Volkov has been scaring himself for professional purposes since 2016, when he realised his childhood obsession with Eastern European horror folklore could actually pay the bills. He covers everything from AAA survival horror franchises to obscure itch.io experiments that fit on a floppy disk, and judges each title on the specific quality of dread it produces β€” jump scares are fine, but lingering psychological unease is what earns his highest marks. Dmitri writes about sound design with the precision of an audio engineer and can explain why the creak of a door in one game is terrifying while the same creak in another is merely annoying. He is also the team's unofficial consultant for any article involving Slavic mythology or post-Soviet architectural aesthetics in level design.

Horror GamesAtmospheric GamesSound DesignSurvival HorrorIndie Horror
8PostsJoined2020

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