
I've spent countless hours commanding squads in XCOM, agonizing over every tactical decision and celebrating narrow victories against alien threats. But after my hundredth mission, I found myself craving something similar yet different—games that could capture that same strategic intensity while letting me share the experience with friends. What I discovered was a treasure trove of tactical multiplayer games that each brought their own unique flavor to the genre I love.
When Giant Mechs Became My New Obsession
My first stop was BattleTech, and honestly, stepping into those massive mechanical warriors felt like a natural evolution from XCOM. The futuristic battlefield where towering mechs clash in turn-based combat scratched that tactical itch perfectly. What really hooked me was the multiplayer dimension—I could either challenge my buddies to prove who's the superior tactician or team up to dominate together.

The strategic planning required reminded me of XCOM's intensity, but the cooperative and competitive matches added a whole new layer. There's something uniquely satisfying about coordinating a pincer movement with your friend while your massive mechs lumber into position. Every weapon loadout choice, every positioning decision—it all matters just as much as it did in XCOM.
Building Empires Among the Stars
Then I discovered Age of Wonders: Planetfall, which took my tactical gaming in a grander direction. Building an empire while engaging in turn-based battles felt expansive yet familiar. The multiplayer mode became my playground, where I could collaborate with friends to conquer alien worlds or compete for dominance.
What struck me most was how it maintained XCOM's intense combat while adding empire management depth. I found myself:
-
Managing resources across multiple colonies
-
Customizing diverse unit types
-
Coordinating strategies across vast planetary surfaces
-
Making diplomatic decisions between battles

The captivating multiplayer dimension meant every session felt unique. One night we'd be allies defending against AI threats; the next, we'd be locked in tense territorial disputes.
Fantasy Dungeons and Tactical Dreams
My adventure took an unexpected turn with Gloomhaven. Moving from sci-fi to fantasy felt like a bold shift, but the strategic core remained solid. What really made this special was how it emphasized cooperation—each player controlled a unique character, and success demanded we develop tactics together.
Key aspects that reminded me of XCOM:
-
Deep hero customization systems
-
Consequential strategic decisions
-
Permadeath stakes (well, sort of)
-
Resource scarcity forcing tough choices

The exploration elements added something XCOM never quite delivered. We weren't just fighting battles; we were uncovering a world together, making decisions that shaped our entire campaign.
Post-Apocalyptic Partnership
When I dove into Wasteland 3 with my best friend, I finally found that perfect co-op tactical experience I'd been seeking. Managing squads together in a frozen post-apocalyptic Colorado was intense. The decisions we made didn't just impact combat—they shaped our entire story.
The turn-based combat felt immediately familiar to any XCOM veteran, but the cooperative mode elevated everything. We'd spend minutes debating whether to save a settlement or pursue our main objective. Should we recruit this sketchy mercenary? Which faction should we align with? These choices carried real weight.

Mercenaries and Moral Dilemmas
Managing a team of mercenaries in Jagged Alliance 3 felt like coming home, but with better company. The conflict-ridden environment and multiplayer component created scenarios where my friends and I had to coordinate strategies for complex missions.
| Feature | XCOM | Jagged Alliance 3 |
|---|---|---|
| Unit Management | ✓ | ✓ |
| Tactical Decision-Making | ✓ | ✓ |
| Multiplayer Cooperation | ✗ | ✓ |
| Character Personalities | Limited | Deep |
The mercenaries had distinct personalities that actually mattered. Some refused to work together. Others formed friendships that boosted their performance. This added a human element to the tactical calculations.
RPG Meets Tactics
Stolen Realm blended RPG progression with turn-based strategy in ways I hadn't experienced before. Playing cooperatively with friends, we each controlled customized teams, exploring dungeons and facing increasingly challenging enemies.
What set it apart was the smooth multiplayer integration. 🎮 We could jump in and out of sessions easily, and the tactical battles maintained XCOM's thoughtful pace while feeling more accessible for friends who weren't hardcore strategy fans.

Surviving the Alien Apocalypse Together
In Zephon, I found myself fighting another alien apocalypse—but this time with friends by my side. Building bases and repelling enemies collaboratively brought that XCOM tension while the multiplayer mode enriched everything through shared resource management.
The customizable squads let us specialize our forces. I'd focus on heavy weapons and fortifications while my partner developed rapid response teams. Coordinating our different approaches to overcome challenges created emergent tactical moments that scripted single-player campaigns rarely deliver.
Narrative Freedom in Combat
I must confess: Divinity: Original Sin 2 consumed more of my life than I care to admit. 😅 The turn-based tactical gameplay with its cooperation focus gave me that XCOM strategic satisfaction, but with unparalleled narrative freedom.
Forming a team with friends and combining our skills created unforgettable moments:
-
Teleporting enemies into my friend's carefully placed fire traps
-
Debating for twenty minutes about whether to trust a suspicious NPC
-
Accidentally (or not so accidentally) hitting each other with area-of-effect spells
-
Discovering creative solutions to seemingly impossible encounters

The thoughtful combat and character customization echoed XCOM, but the environmental interactions and creative problem-solving went far beyond.
Conquering the Grim Darkness
Diving into the Warhammer 40K universe through Gladius offered a different flavor entirely. Conquering a hostile planet while cooperating or competing with other players shifted the focus more toward territory management, but the tactical battles and customizable units still channeled XCOM's core appeal.
The competitive multiplayer mode added delicious tension. Would my alliance with another player hold, or would they betray me when I was overextended fighting Necrons? The uncertainty made every decision more meaningful.
Space Fleet Commander
Finally, Final Theory let me command space fleets in turn-based tactical battles against friends. Every action required meticulous planning—just like XCOM, but scaled up to massive fleet engagements.
The multiplayer mode delivered intense strategic confrontations where:
-
Anticipation became crucial—predicting opponent movements three turns ahead
-
Resource management determined long-term viability
-
Fleet composition created rock-paper-scissors dynamics
-
Positioning in three-dimensional space added new complexity

Reflections on Tactical Evolution
After exploring all these games, I've come to appreciate how each one captured different aspects of what made XCOM special while adding their own innovations. Some emphasized cooperation, others competition. Some stayed close to XCOM's military tactics, while others ventured into fantasy or grand strategy.
What they all shared was that core tactical satisfaction—the thoughtful planning, the agonizing decisions, the triumphant victories and devastating defeats. But they enhanced it by letting me share those experiences with friends, creating memories that solo campaigns simply couldn't match.
Whether you're looking to cooperate against challenging AI or test your tactical prowess against human opponents, these games offer rich multiplayer experiences that honor XCOM's legacy while carving their own paths. Each one brought something unique to my gaming life, and I suspect they'll do the same for any tactical gaming enthusiast seeking their next strategic adventure. 🎯 And if you're ready to jump back into the action, compare XCOM 2 prices on DealNest to get the best deal.






